2. Copy & Past this text and save JAVA:
---------------------------------------------------------------------------------
#pragma strict
//here is a special gui rescaler that automatically rescales GUIText and GUITextures so they're not stretched.
private var getTxt:Component;
private var getTxtr:Component;
private var resX:float;
private var resY:float;
private var origResX:float;
private var origResY:float;
private var txtrX:float;
private var txtrY:float;
private var txtX:float;
private var txtY:float;
function Start () {
getTxt = transform.GetComponent(GUIText);
getTxtr = transform.GetComponent(GUITexture);
if(getTxtr == null && getTxt == null){ print("No GUIText or GUITexture exists on: " + transform.gameObject.name);
}
THIS IS Java# script: GOOD 4 2D GAMES AND 3D GAMES !
--------------------------------------------------------------------------------------
THIS IS BACKUP IN TEXT FORM
THIS IS Java# script: GOOD 4 2D GAMES AND 3D GAMES !
--------------------------------------------------------------------------------------
THIS IS BACKUP IN TEXT FORM