Sunday, 1 February 2015

Unity3D on trigger enter display Text. Tutorial 11

Unity3D on trigger enter  display Text. Tutorial 11


This is Better New Video it's more detailed.






THIS IS Java scrip: GOOD 4 2D GAMES AND 3D GAMES !
----------------------------------------­­­­­­-----------------------------------­-­-­-­-­-­------



var player : GameObject;
 private var bool : boolean;

 function OnTriggerEnter(other : Collider) {
 if(other.tag == "Player") {
 bool = true;
 }
 }

 function OnGUI(){
 if(bool == true) {
 if(GUI.Button (Rect (500, 300, 500, 80), "You can move by pressing the W,A,S,D Keys\nPress Space Bar to Jump, (E) Key is Action!\n\n[Click to close]")) {
 bool = false;
 Destroy(gameObject);

 }
 }

 }


----------------------------------------­­­­-------------------------------------­-­-­-­-











AND THIS VERSION OFF JAVA SCRIPT WILL NOT DESTROJ BOX OBJECT
ON TRIGGER ENTER :

--------------------------------------------------------------------------------------------------



#pragma strict

function Start () {

}

function Update () {

} var player : GameObject;
 private var bool : boolean;

 function OnTriggerEnter(other : Collider) {
 if(other.tag == "Player") {
     bool = true;
     }
 }

 function OnGUI(){
     if(bool == true) {
    if(GUI.Button (Rect (500, 300, 500, 80), "Message goes here       Click to close")) {
    Debug.Log("Door Works!");
    bool = false;
 
    }
 }
 

 }

0 comments:

Post a Comment