Friday, 20 February 2015

Unity3D Tutorial: 19 Move object when player reach trigger

Unity3D Tutorial: 19 Move object when player reach trigger!







Unity3D Tutorial: 19 Move object Platform,Object or whatever you need  when player reach trigger
NO ANIMATION REQUIRED It's all done by  a very simple script.


THIS IS Java  scrip: GOOD 4 2D GAMES AND 3D GAMES !


DIRECT DOWNLOAD HERE

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THIS IS BACKUP  IN TEXT FORM  TUTORIAL 19
1. Create New java and name it : PlatformA1

2. Copy & Past this text and save java :



var target : Transform;
var target2 : Transform;
var smooth = 0.5;
var Move = false;


function Update()
{
if(Move == true)
transform.position = Vector3.Lerp (transform.position, target.position, Time.deltaTime * smooth);
else
transform.position = Vector3.Lerp (transform.position, target2.position, Time.deltaTime * smooth);

}





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THIS IS BACKUP  IN TEXT FORM  TUTORIAL 19
1. Create New java and name it : TreagerPlatformA1

2. Copy & Past this text and save java :


#pragma strict
var Player : GameObject;
function OnTriggerEnter(other : Collider) //Check if something has entered the trigger ( and declares this object in "other" )
 {

    if(other.collider.tag == Player.tag) //Checks if the Player is inside the trigger
 {
    GameObject.Find("PLATFORM").GetComponent(PlatformA1).enabled = true;
  }
 }




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